The Nintendo Switch is a brand new Nintendo console releasing tomorrow (March 3rd, 2017) as of this writing and although it’s launch window line-up is a bit shaky (honestly REALLY shaky), there’s been a consensus at Nintendo that they have enough to keep us gamers occupied until the holiday season. But the game Nintendo has focused on most to carry their new systems launch is The Legend of Zelda: Breath of the Wild.

Originally a Wii U game, BOTW (this will be the short-hand I use throughout the review) has been delayed numerous times, now it has become an introduction to Nintendo’s new system as well as a swan song for their struggling Wii U platform. The delays have come with promises of the series exploring new boundaries, and providing a highly polished experience.

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The name Butch Hartman might ring a few bells if you watched Nick over the years. From making a show about a young lad who has magical fairies that grant him wishes too letting the viewer explore a secret agent/spy show made up of talking animals, he has taken us on some really funny adventures. But what about when it’s time to get a bit more serious or have more action elements? The Fairly Odd Parents had moments where things get serious or action heavy but that wasn’t the main focus of the show.

A show having such a focus is unique, specifically for Nick which didn’t really have much action/superhero shows in the early 2000’s. Danny Phantom is Butch’s second television show on Nick and it lasted for three seasons. It follows the teenage boy of Danny who has the special ability to turn himself into a ghostly being. He uses this power to defend his home town from various spirits that cause havoc.

When it originally aired, it was a breath of fresh air for the network and really filled a hole that felt missing from it’s line-up of shows. But does the Phantom hold up in recent years? Or does it evaporate into a specter into the night? Lets grab our Fenton Thermos and try to catch some ghosts as we tackle the first season of this haunting show.

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Making a game is difficult as it takes time and talent to make a quality piece of software. Many studios have accomplished this over the years but one should be noted. Yacht Club Games went from a band new studio making a Kickstarter project to into one of the many faces making up indie game development this current generation. With the heroic knight embarking on various adventures across many platforms, having a cameo or two and getting new content to dig into this year…..I felt it was a good idea to discuss with the shovels behind the knight.

Sean Velasco of Yacht Club Games was kind enough to answer a few questions I had about the studio, Shovel Knight and other interesting topics. It was a great honor to speak with him and you can find out more about Yacht Club Games by visiting their official website.

Below is the full interview I had with Velasco and I hope you all enjoy! It was a lot of fun speaking with him and we at 3WIREL will continue covering everything Shovel Knight as further information comes out.

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Hello Ladies and Gentlemen, allow me to tell you the story of RAYMAN! Continue reading



Update: This title has a Nintendo Switch release, outside weaker graphics due to weaker hardware, the review for the most part applies to this version as well.

Update: This titles release list includes: Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Wii U, and Nintendo Switch.

Skylanders has been around for quite a few entries now, bringing with it dashing colorful worlds with characters filled with personality, and a controversial figure-dlc system that encourages teens and parents to grab as many toys as possible to experience all the variety in gameplay the series has to offer. It’s also one of Activision’s defining franchises, with a run time toward 5 years, and one of the most consistent franchises out in gaming today.

Skylanders Imaginators, the latest in the franchise, brings familiarity mixed in with new tricks, and a very special guest character who’ve no one has seen playable in a video game since 2010 (2011 internationally outside the U.S.) and that character is Crash Bandicoot. A franchise many have been asking to return to the video game scene. Which is why I parodied the title of this review to be similar to the first Skylanders entry: “Skylanders: Spyro’s Adventure”

 

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You know the comments about how Square Enix large-scale productions take forever to come out? How titles like Final Fantasy Verses XIII (now called and finished as Final Fantasy XV) were treated as jokes for years? Well…seems like FFVII Remake and Kingdom Hearts III will fall under that label if recent news means anything. Games take a long time to develop and it makes sense that both will take a while to release.

Final Fantasy VII Remake / Kingdom Hearts III

According to Square Enix president and CEO Yosuke Matsuda.

Final Fantasy VII Remake and Kingdom Hearts III will launch within the next three years, according to Square Enix president and CEO Yosuke Matsuda.

In an outline of Square Enix’s financial briefings for the fiscal year ended March 31, 2017, Matsuda said about the following slide: “This slide shows our release lineup for FY2017/3 as well as for FY2018/3 and beyond. We plan to launch each of these upcoming titles in the next three years or so.”

It’s a shame to see more Square Enix games enter deep development troubles but it makes sense, sadly. Both Kingdom Hearts III and FFVII Remake were announced to early and proper development likely started a year after their official announcements (and in KH3 case, it had to be ported into a Unreal Engine 4, after the FFXV engine was to troublesome to work with). We will hopefully see Kingdom Hearts III release next year, considering how the team is working with a great engine and 2018 has no Kingdom Hearts game announced so far.

Regarding FFVII Remake, I picture this as being the ‘Final Fantasy XVI’ project within Square Enix currently; they aren’t going to rush this. Not when other games like NeiR Automata, FFXII HD and other projects (including western ones from Crystal Dynamics for example) can fill the void FFVII Remake is leaving open currently.

Source: Gematsu


Sonic Mania is planed to be a summer title, but no one knows when it’s releasing. Now, we have a clear release date. Discovered on Steam’s servers, is a new trailer that details the game getting a release date of August 15th. That is good news, as it informs us that the game is not that far away. This could indicate that console versions on PS4/Xbox One/Switch are going to release around a similar release date, but no official word on that yet.

Knowing Mania is launching in August is great news and we will continue reporting on Sonic Mania news as it comes out. Source of this video comes from SonicWindBlue, who uploaded the video onto his YouTube Channel.

Update (5/26/2017) – Credit for discovering this information originally goes out to Pixelbuster (@PixelMatt64)



One thing comes to mind when you think Square Enix; Final Fantasy. But the studio helped published a strange little game called NieR back in the PS3/360 Generation, which many love to this day. In a strange turn of events, it got a sequel greenlight but that isn’t the odd part. That, comes with the fact Platinum Games co-developed the title alongside the team that helped produce the original NeiR. The game is out now currently, but I recently had the time to play it’s demo on PSN. Consider this my first PS4-focused article.

So does Platinum’s take on the action-RPG offer fun?

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So…hello everyone!

Been a long time since I posted anything on 3WIREL and I’m deeply sorry for this. Personal matters came in the way of things but now, I am ready to write a lot of content I’m hopeful you will all enjoy. Some major reviews are coming up soon and they include titles like Spark The Electric JesterRatchet & Clank (PS4), Yooka-Laylee, and The Caligula Effect. Many more will be coming soon, so stay tuned.

You might spot a few PS4 games in that line up, well…I finally got a PS4! So expect PS4 and more current generation games to get reviewed on 3WIREL by myself in the coming days and weeks. E3 is also right around the corner, so we will be quite busy writing coverage for the event.

I have been away for a long time but now I’m ready to come back swinging with new content. Thank you for your patience, not only from you the viewers but my fellow teammates that work with me on the site.



It finally happened, yesterday was the 10th anniversary since the website inception of 3WIREL! (was changed by names several times over the course of these 10 years, the first website was three3.8m.net). Thanks to the hard work of everyone in the team (including me, the creator) for the best first year in a long while for the site, we have had great highlight posts and reviews done, such as Zelda BOTWPrey 2 StoryRaymanYacht Club Games Interview and so much more. There was going to be a major surprise amid this anniversary, with the advent of the long-anticipated website redesign and reimagination of my original 2007 Flash vision for the future foreseeable, however, things are going slow and not as expected. Do expect a major post regarding the history of the website from me hopefully soon this weekend.

Thank you all for the help and support, keep it going!



The Legend of Zelda is one of Nintendo’s most profitable and prolific franchises in terms of popularity and critical reception, it has spawned numerous titles, spinoffs and other mediums all around. Like many franchises that follow the trilogy pillar, the first game is usually good but not great, then the sequel follows up and it becomes even better than expected, the third ramps it up even further. Well, The Zelda series has been kinda weird with the main-line series time gaps between the 2nd and 3rd installment, among the handheld and spinoff titles.

Then later on, comes in the Nintendo 64, with an open-ended title like no other on the system for the series, Ocarina of Time, much like Super Mario 64, this one really pushes the system to it’s limits and explores new territories that the series hasn’t done before in the earlier games. Hath come the later eras with more great and dividing entries, especially Wind Waker, you should know by now that Nintendo is very meticulous about their franchises and having Zelda in their category is no exception.

After the long-awaited Legend of Zelda: Breath of the Wild, I had to wonder, as someone completely new to the series alongside the review that was already crafted by Verzu Chase, it was only a matter of time to finally say some of the impressions I had shortly playing the demo at the Nintendo Booth Store Kiosk (a few times).

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See what critics are saying about Mario Kart 8 Deluxe for the Nintendo Switch!

Mario Kart 8 Deluxe is Available Now! http://mariokart8.nintendo.com/


Fans of the original Constructor are happy about the forthcoming of the Constructor HD Remake, although delays have been plagued for this one long-anticipated and undercovered remake. Fans, prepare to be disappointed yet again, because the official page ran by System 3, has concluded that they are facing issues with other games related to the genre conflicting with the sales among the retailers that the physical release of Constructor HD is coming to Steam, Xbox One, PlayStation 4 and Nintendo Switch (which was said to be even more later). They said that the biggest hurdle is retailers, especially in the USA, are not confident about the release of the game where System 3 claims that there’s not much to be able to do in this situation. However, in order to remedy the long waiting period of this remake, System 3 has revealed more content for the fans eager to see and enjoy. Here is a quote of what those content are with a video provided above:

In order to shorten the waiting period, a few of the Undesirables were presented today. These figures can entrust the player to disturb competitors. So you can go back to hippies, killer clowns, ghosts, chattering craftsmen, psychos, gangsters, thieves and even Hitmans.

Source: System 3’s Constructor HD Facebook Page (via Gbase)


Nintendo’s global sell-in figure for the NES Classic is now officially in the millions.

According to Nintendo of America President Reggie Fils-Aimé, the total global sell-in for Nintendo’s pint-sized version of its 1980s Nintendo Entertainment System is 2.3 million. The last official figure we’ve seen arrived several months ago, when the company said it had sold 1.5 million NES Classic units worldwide. At that point, the presumption was that the system would continue to be sold indefinitely.

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